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Match-fixing is a problem that occurs across all areas of competitions, from soccer to StarCraft. There is no space safe from someone trying to make a quick buck by ensuring a desired result during a game.

And while high-profile cases of match-fixing date back as far as the early 20th century, esports is a newer battleground that is still evolving, and because of that, is more vulnerable than most other scenes.

Unfortunately, the infamous Solo, iBUYPOWER, and Life cases are just a few of the numerous incidents taking place in esports. According to the Esports Integrity Commission (ESIC), the watchdog organization in esports, it received 74 suspicious betting alerts that might indicate rigged games in 2018. That’s almost double the number of alerts the ESIC received in 2017, with most of those cases relating to Dota 2.

Some esports betting sites, like LOOT.BET, take match-fixing very seriously and are supporters of the ESIC’s betting alert network. When a bookmaker that is part of the network detects a suspicious betting activity related to a match, it notifies the organization. The ESIC will then poll other partner bookmakers to see if similar strange activity has happened on their servers, in order to collect as much information as possible. The gathered information can then be used in investigations if there is enough data to go off of.

LOOT.BET has provided the key guidelines that the company uses when analyzing suspicious betting activity should