A mix of at-home and traditional workflows across eight regions was deployed for the event

After months of eager anticipation by the gaming community, EA’s latest title, Valorant, finally arrived on June 2. In celebration of the launch, Twitch and Riot Games hosted the $200,000 Twitch Rivals Valorant Launch Showdown, featuring eight Valorant tournaments taking place simultaneously in eight global regions June 3-7. To pull this off, the Twitch Rivals production-operations team created a transcontinental model that deployed multiple crews and blended at-home and traditional workflows.

Twitch Rivals’ entire home-base control-room team in North America worked remotely from their respective homes for the Valorant Launch Showdown.

“Our workflow has been in place for at-home production for some time. The size and scope of the event and collaboration between multiple regions globally
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